77 Things I Did In 2010
Brilliantly Better
DECEMBER 24, 2010
But the whole process was fun and I learned a lot about how to measure your effort when starting such a task. I confess now that the game took only 15 hours of coding (including some learning of Lua). I used mainly to learn and test the AppStore submission process. Learned How To Starve My Daemons.
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